AI Insights · Timothy · October 2021
Top 5 First Person Games on Android in Argentina: Q3 2021 Performance
Explore the performance trends of the top 5 first person games on Android in Argentina during Q3 2021, including their weekly downloads, revenue, and active users.
In Q3 2021, the top 5 first person games on Android in Argentina showed varying trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Call of Duty: Mobile Season 8
Throughout the quarter, weekly revenue for Call of Duty: Mobile Season 8 fluctuated, peaking at around $17K at the end of June and then experiencing a general decline before stabilizing at approximately $12K by the end of September. Weekly downloads showed a significant rise towards the end of the quarter, reaching 15.8K in the last week of September. Active users initially hovered around 310K but saw a dip to about 274K by the end of the quarter.
Minecraft
Minecraft maintained a relatively steady weekly revenue, starting at $4K and peaking at $5.5K in mid-August, before settling back to about $3.2K by the end of September. Downloads gradually increased from 129 in late June to 264 by the end of September. Active users saw a slight decline from around 12.8K at the beginning to approximately 11.6K by the end of the quarter.
Fishing Clash: Sport Simulator
Fishing Clash: Sport Simulator's weekly revenue peaked at $3K at the end of July and saw a declining trend, ending the quarter at around $1.2K. Weekly downloads were inconsistent, with a high of 4.6K in mid-July and a low of 2.4K in late August. Active users fluctuated, peaking at around 97.6K in mid-July and then decreasing to about 85K by the end of September.
Chapters: Interactive Stories
Chapters: Interactive Stories experienced a peak in weekly downloads of 4.7K at the end of August, with active users reaching a high of approximately 18.2K in the same period. Revenue was relatively stable, fluctuating between $800 and $1.5K throughout the quarter, ending at around $810.
Standoff 2
Standoff 2's weekly revenue showed a downward trend, starting at $920 and ending at around $500 by the end of the quarter. Downloads peaked at 6.7K in early July but dropped to around 3.5K by the end of September. Active users remained fairly steady, starting at around 48.3K and declining slightly to 37.9K by the end of the quarter.
These insights are based on data from Sensor Tower, where more detailed information can be found.